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The process of creation and development of Games (particularly games INDIES) is based on transforming an idea into something that people can share this same idea. In this development process, a single professional or a few professionals, focus completely on schedule and creation.

But what about the soundtrack? As well as the visuals, the soundtrack is part of an artistic process, but the theory of operation and performance technique are different.

That's where I come in. Understand an idea, frame it and turn it into music, it is a process that requires a specific professional. My job is to make the idea, something you can hear, and why not improve the initial idea?

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